let teapot; function preload() { // Load model with normalise parameter set to true teapot = loadModel('vvw.stl', true); } function setup() { createCanvas(100, 100, WEBGL); } function draw() { background(200); scale(0.4); // Scaled to make model fit into canvas rotateX(frameCount * 0.01); rotateY(frameCount * 0.01); normalMaterial(); // For effect model(teapot); }